Healthier Lancashire and South Cumbria: Witton Park Digital Healthy Schools Case Study

Case study

Healthier Lancashire and South Cumbria: Witton Park Digital Healthy Schools Case Study

Digital Healthy Schools is a project to educate young people on how to safely and effectively use mobile devices to improve and maintain a healthy lifestyle. Listen and watch as students from Witton Park Academy tell you what they found out during the programme.

Wingate Medical Centre case study

Case study

Wingate Medical Centre case study

A fantastic case study implementing ORCHA in Wingate Medical Centre in Kirkby, Merseyside as told by GP Dr Chris Mimnagh.

Lancashire Care NHS Foundation Trust Eating Disorders Service case study

Case study

Lancashire Care NHS Foundation Trust Eating Disorders Service case study

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Digital Healthy Schools Evaluation

Much like information found on the internet, the quality of health apps is largely unclear, with a number having the potential to result in more harm than good. 

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Digital Healthy Schools Evaluation

Digital Healthy Schools Evaluation Summary

Nine-in-ten children in the UK now own a mobile phone [1], and increasing evidence is supporting the use of health-applications (apps) as a tool to improve health outcomes [2-5]. There is currently an unmet need to develop different models of healthcare delivery for a new digitally active generation; one that embeds a pro-active approach to looking after your own health from an early age. Given the recent engagement in exercise-promoting gamified technologies including Pokémon GO [6], digital solutions may offer a different and more accessible route into tackling areas of concern within children’s health, including diet and exercise, sexual and mental health [7].

Recent findings from the Groupe Speciale Mobile Association (GSMA), a trade body representative of global mobile operators, suggest that of the nine-in-ten children who own a mobile phone [1], approximately 80% (of those aged 8-18) will be the owner of a brand-new handset [8]. Given the wide scale availability, low cost, and market-growth experienced by health-applications (apps), the question arises as to whether this infant therapeutic medium could be put to good effect, among those in whom digital engagement is already at its peak.

With over 300,000 health-apps available globally [9], the possibilities presented by high levels of digital engagement among children, including harnessing apps to improve health outcomes, are considerable. What is unclear however, is whether this infant and largely untested and un-validated technology, can be used in a manner which is not only effective and engaging, but also safe for use by children. Much like information found on the internet, the quality of health apps is largely unclear, with a number having the potential to result in more harm than good. As such, it is vital that before children embrace this technology, there is first and foremost, a means of safeguarding potential users and highlighting the potential risks and benefits of health-apps, such that informed decisions can be made.